The idea came from when you catch your finger/toe on something, over due course, it can become inflated, right under the nail, causing a painful throb. I wanted to exaggerate this, using as an idea for when our hero gets dirt on his hand. Shot in 24 fps, i used replacement finger tips to get an overall, balloon effect.
Movement, Story and Structure Ives the Awsome
Monday, 23 April 2012
Stop motion Hand
The idea came from when you catch your finger/toe on something, over due course, it can become inflated, right under the nail, causing a painful throb. I wanted to exaggerate this, using as an idea for when our hero gets dirt on his hand. Shot in 24 fps, i used replacement finger tips to get an overall, balloon effect.
Rough frames of guy taking ticket
Shot in 24 fps, 16:9, and in biro, just to see the basic action. I am going to keep the hair a lot more static, as it seems to go on its own pace.
Tuesday, 17 April 2012
hand scene- hand turning into dirt
To show, in graphic detail, the turning into dirt scene, where the protagonist's hand gets "infected" i used flash to help show the transformation. I was thinking of doing this in stop motion, as i think stop motion helps to realise the grotesque elements in the film.
Sunday, 25 March 2012
Wednesday, 21 March 2012
Unfortunately, due to the head being "top heavy", it has caused a slight accident resulting in the old mouth/head design to be altered. When redesigning the changes, i noticed a few flaws in my previous attempt; the mouth being too big, so the plastacine ripped and became too thin around the mouth, making it difficult to animate, due to the weight of the head, the body wasn't posturing right, in many cases the whole puppet would topple over. Now, looking back at the drawn designs of the original puppet, i have taken the idea that due to it's increased size, the body and head would move as one, so it doesn't create a dissruption during the animation process and the mouth has shrunk in size, only because the original jaw had snapped due to the teeth being unpredictable with pressure applied ( by me moving them).
So i hope this new model will get the job done, i shall be uploading new images of the finished model and the overall set design for it, so that everyone else in the group can view it and make changes if need be. I also hope to have a rough tester of the bus driver, also for group analysis.
So i hope this new model will get the job done, i shall be uploading new images of the finished model and the overall set design for it, so that everyone else in the group can view it and make changes if need be. I also hope to have a rough tester of the bus driver, also for group analysis.
Tuesday, 20 March 2012
blocking out a scene for animation
I want the scene to be the reveal of the driver, to accomplish this i was thinking having it's face to be hidden behind a magazine ( magazines and props have been made, just need to upload them). Then when it's interrupted by our protagonist, i rears it's ugly head, literally
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